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Cabaret of the Grotesque: A Master Adventure for Shadow of the Demon Lord RPG

Cabaret of the Grotesque: A Master Adventure

Cabaret of the Grotesque: A Master Adventure for Shadow of the Demon Lord RPG

Every city has its secrets, and the one in which Underside sprawls is no different. People make signs against evil and visibly shudder whenever the dark neighborhood is mentioned, for they know it as a lawless warren of the disaffected, misfits, freaks, and outcasts. Rumors concerning the goings-on in Underside run the gamut: from tales of giant rats stealing unattended children; to vicious gangs free to do as they will; to the mysterious Crimson King, who puts on a sinister show known as the Cabaret of the Grotesque. Underside has few defenders, and though the people forced to live in this neighborhood endure terrible hardships and suffering, they have nowhere else to go. But as evil’s influence grows on the streets and the shadows darken, some believe that Underside’s time is coming to an end and that steps must be taken to reclaim this wayward community and put a stop to the unchecked horror worming its way through the lives of the innocent and guilty alike.

Cabaret of the Grotesque is a Shadow of the Demon Lord adventure for a group of master characters who are drawn into the seedy underbelly of a large city. As they explore Underside, the group can uncover many threats to the good of the city beyond. If they choose right, they might change the city’s course. If they choose wrong, they might doom the entire world!

Get your copy on Schwalb Entertainment or DriveThruRPG today!

Madness in Freeport: A Classic Freeport Adventure for Shadow of the Demon Lord

Madness in Freeport: A Master Adventure for FreeportMadness in Freeport concludes The Freeport Trilogy in this thrilling adventure set in the grand City of Adventure. The unveiling of Milton’s Folly draws near, and the player characters must uncover its sinister secrets before time runs out. This time they face more than back alley toughs and mindless undead, though. Sea Lord Drac has his eyes on the PCs, and they may not survive his malefic attentions.

Although this adventure completes the story that began in Death in Freeport, you can run this adventure as a standalone scenario, using it to introduce Freeport to master characters.

Buy Madness in Freeport in PDF from Schwalb Entertainment or DriveThruRPG!

A print version is coming soon from DriveThruRPG!

The Last Train to Darksville: An Adventure for Master Characters

Last Train to Darksville: An Adventure for Master CharactersA rail caravan from Devil’s Breach to Darksville has failed to show up for three days running, and no one in Devil’s Breach can figure out why. It’s up to the player characters to investigate what’s keeping the trains from running on time as they ride what may well be the last train to Darksville.

Last Train to Darksville is an adventure designed for master characters. Lower-level characters had best not apply.

Background

Devil’s Breach is a dark little town on the edge of an empty land, somewhere on the continent of Rûl. The people there don’t have much to offer the world other than the geographic location of their home, which makes it an excellent stopping point for travelers making their way to far-flung locations. Wagon trains used to stop at the town for supplies on their way in and out of the wastes, and the new railroad that goes through town follows the long tradition. Devil’s Breach is a dark little town on the edge of an empty land, somewhere on the continent of Rûl. The people there don’t have much to offer the world other than the geographic location of their home, which makes it an excellent stopping point for travelers making their way to far-flung locations. Wagon trains used to stop at the town for supplies on their way in and out of the wastes, and the new railroad that goes through town follows the long tradition.

While the wagon train managed to slip through the wastes without drawing too much attention, the loud steam engines belching soot into the sky are another matter entirely and have recently roused a dragon from his slumber in the nearby badlands. The monster makes regular ventures from his lair to prey upon the iron machine, its precious cargo, and its ill-fated passengers.  So far, the dragon has taken out two trains along this desolate stretch of track. The Darksville Railway only has three trains in total. The third leaves from Devil’s Breach tomorrow at dawn.

Pick up Last Train to Darksville from Schwalb Entertainment or DriveThruRPG!

Oblivion’s Edge: A Master Adventure for Shadow of the Demon Lord

Oblivion's Edge: A Master Adventure for Shadow of the Demon LordMembers of the Esoteric Order of Kyth need capable individuals to transport a relic sacred to their order, the Puzzle Box of Saint Barbatross, along Umbra’s Path to Oblivion’s Edge, an ancient monastery standing on the edge of reality. The relic plays a key part in completing a decade-long ritual performed to drive back the darkness of the Void from where it intrudes into the mortal world.

Adventurers undertaking the expedition face terrible danger as they pick their way across a blighted countryside and contend with the minions of a fragmented demon. If they reach their destination, they have a chance to aid the monks in their efforts to combat the spreading shadow, and if they succeed, they will strike a terrific blow against the doom blighting the world. If they fail, the end of all things will truly begin.

Oblivion’s Edge is an adventure for master characters willing to brave the horrors of a porous and treacherous reality. Although it works well at any point in a group’s master story, it works best as the capstone for your campaign. This adventure was one of the stretch goals for Rob Schwalb’s very metal and fantastic Kickstarter for Shadow of the Demon Lord, cum superiorum privilego veniaque.

Buy it now in PDF from Schwalb Entertainment or DriveThruRPG!