When The Wolf Comes is a game of storytelling, heroism, and epic struggle set during a reimagined End of Days, a parallel timeline where the Norse rule seas and stars with restless fleets and Christianity has been put to the Viking sword. In this Vikingverse, the storied heroes of mankind are pawns in a cosmic game, paying the price for the terrible mistakes of petty gods. Will you attempt to forestall the ruination of man and the doom of the Æsir– or choose to hasten it and claim their mantle?

A complete tabletop role playing game in one (approx) 400  page, 8.5″ x 11″ hardcover book, When The Wolf Comes provides everything you need to create and play characters, form warbands in pursuit of fame and plunder, and tell sci-fi sagas with your friends. The book also gives Game Masters all the tools they need to create adventures, a bestiary full of deadly creatures, a detailed history of the Níu Heimar, and extensive advice to help run the game.
When the Wolf Comes RPG

Nine Things to Know When the Wolf Comes

The Gods Play Dice with the Universe

History has been thrown to the wolves. The boundaries between life and death are broken, and the tapestry of time is unravelling. Fate itself is your implacable foe, as it seeks to restore reality.

Christianity has been put to the Viking Sword

The game is set in a parallel pagan present. Menn worship money and fame as much as they bow to the Æsir. But real fervour still burns within those who cling to the one true, God, and they are willing to set the worlds aflame.

Yggdrasil is the Canopy of Creation

The mighty sprawling world-tree is a vast intelligence that seeded life throughout the cosmos. The revelation of this all-encompassing alien life has irrevocably changed mannkind’s destiny.

Midgard has Fallen

The world of menn is a funeral pyre. Ragnarök, the doom of the gods, has brought the Norse Empire to its knees. There are those who believe the destruction was by design.

The Nine Homeworlds Are a Step Away

Mannkind inhabits far flung exoplanets, connected by the unfathomable Great Ash and her greenways. These so-called realms of the gods are brimming with new materials and deadly perils.

The Gods Have Not Been Found

The Æsir and Vanir have escaped all searches, but their fingerprints and mysteries are everywhere. New sciences have brought immortality within tantalising reach.

Myth and Legend Have Been Made Real

In their quest to become gods, the elite have stolen the fruit of Yggdrasil and changed their very nature, birthing the stuff of Norse nightmares. Álfar, jötnar, dvergar and more now rub shoulders with modern menn.

With Great Knowledge Comes Great Power

The understanding that the universe is alive – and conscious – has meant that magic, spirits and technology are virtually indistinguishable in the Nine Homeworlds.

Ragnarök Is All Around

The worlds do not end with a bang, or even a whimper. The Doom can take many forms as the Norns try to rethread the timelines – from echoes of pasts that never existed to mind-bending horrors born of the Gap.