Song of the Woad: Lands in Shadow

Song of the Woad | Shadow of the Demon Lord RPGIf you were to ask the scholars of Rûl to discuss the origins of the Woad, they would likely speak to you about “simple, savage, debased tribes descended from the First People,” and perhaps they would venture forth that they are “common in descent from the beastmen,” and “little different than those corrupted creatures.”

But these academic musings would be sadly misguided at best: while they might share some archaic and nomadic customs with the first tribes of mankind, and are rightly characterized by their bestial nature, the Woad came to the lands much later than either humans or beastmen, and from a place no scholarly mind could ever grasp.

Propelled across the Void to Urth by the last gasping scream of a genie succumbing to madness, the Woad came from a world destroyed and forgotten long ago. They are a people who struggle to maintain their ancient customs and beliefs in a world that was initially alien to them upon their arrival, and has been hostile to them ever since.

Song of the Woad explores the various tribes of the Woad, a largely independent and wild folk who have long resisted efforts to be either absorbed or destroyed by the many great civilizations that have risen and fallen in Rûl in the centuries since their arrival on Urth. The Woad’s steadfast refusal to be assimilated has resulted in a general view of them by most peoples of Rûl as hopelessly backward, beastly, and barbaric.

However, a closer look reveals that there is far more to the wild folk than one might expect, as you will discover in this addition to the Lands in Shadow series.

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Of Monstrous Mien: Monstrous Pages for Shadow of the Demon Lord RPG

Of Monstrous Mien: Monstrous PagesThe misbegotten hybrids of strange unions, the results of bizarre conjurations, creatures warped through experimentation, alchemical effluvia, or the corrupting taint of the Void, monsters are often unique beings. Few monsters are members of entirely new species though some species have their origins in such beasts. Usually prone to fits of violent rage, monsters are driven by hunger, brutal instinct, and all-too-commonly pain wrought by their unnatural creation or existence. Whether found in the forsaken wilds, hidden laboratories, or areas polluted by alchemical toxins, most are thankfully solitary. Only in rare instances are several identical monsters created, those capable of fighting as a pack most likely to cooperate with each other.

Of Monstrous Mien builds on the information presented in Shadow of the Demon Lord by presenting a set of tools for customizing and building your own monsters. You will find all the basic monsters and tables to support their customization, which let you randomly determine the form and appearance of monsters, customizing the basic entries, though you can always choose results to suit your taste and needs for the story.

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