Scions of Nature

Scions of Nature covers origins, communities, and options for Hamadryad characters to face off against the imminent darkness.

In Plain Sight | Victims of the Demon Lord

In Plain Sight reintroduces the ferren ancestry by building on the information found in the Demon Lord’s Companion.

Heavens Sent | Victims of the Demon Lord for Shadow of the Demon Lord RPG

Heaven’s Sent explores the sylphs, offering new options for character creation, clarification of the ancestry rules, and new paths.

Uncommon Courage: Victims of the Demon Lord

Uncommon Courage: Victims of the Demon LordIn a world beset in deepening shadow, with the constant threat of rampaging beastmen, ravenous ogres gorging themselves on whatever they can catch, and weird monsters creeping in the gloaming searching for prey, the gentle and bucolic halflings seem almost out of place. A people famous for their good-natured manners and peace-loving ways, as well as their uncanny luck, halflings have done their best to avoid the troubles in the world, keeping fast to the idyllic lands in which they have settled.

But in these troubled times, such isolation is becoming increasingly impossible. If any people would hold onto their customs, their ways of living, and, indeed, their very families, they must stand up and be counted, and take up arms in the struggle against the evil unfurling its wings across the world. Despite the fortune that has blessed them, the halflings are no longer an exception to this.

Building upon the information found in Demon Lord’s Companion, Uncommon Courage provides new details about halflings by describing them as a people, giving details about their lifestyles and homes, and discussing how they fit into the wider world, so that players and GMs can make the most of this interesting and compelling ancestry.

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Between Two Worlds: Victims of the Demon Lord

Between Two Worlds: Victims of the Demon LordThe faeries surrendered their lands to the mortals when they withdrew to their hidden kingdoms, but they left behind much of themselves. From the graceful white spires found across the northern lands to oddly carved stones, elf hills, and unpredictable crossroads, fingerprints of the immortals can be found all across Rûl and beyond. More than their monuments, though, the faeries left behind people. Many who remained did so by choice, being unwilling to give up all they knew to unworthy heirs. A few, such as the goblins, were cast out. Some, though, were victims of their heritage, living between the two worlds and not quite belonging to either one. These people became the fauns, mortals who lived too long among the faeries or who were sired by them. Their unusual appearance and reclusive natures have led others to shun them, to drive them to the edges of the settled lands, and, sadly, to persecute them for no reason other than their unusual heritage.

Between Two Worlds takes a closer look at the fauns introduced in the Demon Lord’s Companion, revealing new lore about their origins, details on how they fit into the world, and extensive character creation rules to help you develop intricate backgrounds for your faun characters.

Buy Between Two Worlds in PDF from DriveThruRPG today!