In Pursuit of Power: Paths of Shadow for Shadow of the Demon Lord RPG

In Pursuit of Power offers magician’s spells much more flexibility and versatility. Now, magicians can swap out the talents they would gain from their novice path for those related to the traditions they’ve discovered.

City of Gold: Lands in Shadow

City of Gold: Lands in Shadow for Shadow of the Demon Lord RPGAll gold flows from Kem, thus giving it the name “City of Gold.” No other city—no province or even kingdom, for that matter—can claim a level of wealth comparable to that possessed by Kem, and the infamous financial power known as the Vault based there. Kem’s influence reaches everywhere, from the Crusader States bounding the Desolation in the north to the holdfasts of Blötland in the far south. The City of Gold has lifted many nations up to the heights of power, and cast down into ruins any who crossed them. And so Kem moves on the world stage with unchecked might, an economic force without rival, whose financial influence translates easily into political and even military power.

This installment of the Lands in Shadow series follows other entries that detail the Confederacy of Nine Cities. As the most powerful and influential of the great city-states, Kem’s presence and power cannot be understated, and all fear displeasing the city’s leaders, as well as the Vault, who pulls their strings, lest they court economic ruin.

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Malicious Mischief: Monstrous Pages for Shadow of the Demon Lord

Malicious Mischief: Monstrous Pages for Shadow of the Demon Lord RPGScholars point those curious about the faeries and their ilk to old tomes whose parchment pages hold ancient stories and legends, but the best source of knowledge is the folklore hiding in plain sight. The weary midwife who mops away the tears after losing another beautiful babe to the Goblin King, the portly farmer who scratches his head in wonder over his singing swine, and the stable-boy who keeps an iron nail over his heart lest the pooka get him again—such commoners brim with tales, gossip, and first-hand accounts of the Fair Folk, for they’re the most likely to run across such beings in their day-to-day lives. As outlandish and strange as their customs might be, a traveler would always do well to listen and learn, for the faeries are a tricksy breed, filled with malicious mischief.

In Malicious Mischief, three new darkly humorous faeries join the ranks of the fey folk in this installment of Monstrous Pages. You’ll find everything you need to know to introduce welterkin, menhyads, and perookas into your games.

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City of Thieves: Lands in Shadow for Shadow of the Demon Lord RPG

City of Thieves: Lands in Shadow for Shadow of the Demon Lord RPGAlong the southernmost reach of the Crescent Bay, a jumbled city covers a narrow, jagged peninsula, like a scab that just won’t heal right. The city of Pruul was once a shining jewel with great wealth, power, and influence that equaled or even exceeded the other cities of the Confederacy of the Nine, of which it is a member. But the city’s relentless greed and avarice caused it to tear itself apart, as a tiny minority of rich got richer, and the massive majority of the poor got poorer. In the aftermath of bloody riots that brought down the city’s ruling elite, criminals and other unsavory elements filled the power vacuum as the only form of stability and order. Although a hollow shell of its former glory, Pruul, now known as the City of Thieves, serves as a hub for rogues, pirates, brigands, escaped slaves, debtors fleeing their debts, and a variety of other misfits and miscreants.

This installment of the Lands in Shadow series provides a lawless place with its own dangerous and obscure rules—a city where anyone with sharp wits and a sharper knife can carve out their own destiny. As with the other installments in this series, the information presented here serves as a starting point for bringing the city to life in your game. The details provided are intended to spark your imagination for customizing the setting to your liking, and you should certainly change anything you see fit in order to make it your own.

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