March Lands details the militarized province in the southern Empire, offering insights into its history, its geography, and its people.
Kingdom of Skulls: Lands in Shadow for Shadow of the Demon Lord
A dire realm ruled by the dreaded Dark Lady, the Kingdom of Skulls controls a bleak landscape infested with ghouls, undead, and Gog’s vile descendants. Few have ever dared approach this land, let alone venture beyond its borders, but in these desperate times, some believe that escape from the annihilation promised by the Destroyer of Worlds might be found in this most unlikely of places.
Kingdom of Skulls details one of the most inhospitable realms on Urth, revealing the mysterious Dark Lady, her lands, and the people who live under her fearsome rule. Whether you intend to use this Lands in Shadow supplement as a setting for an adventure or as the backdrop of an entire campaign, Kingdom of Skulls presents a grave threat to the crumbling ruins of civilization, one whose time might very well be at hand.
City of Dreams: Lands in Shadow for Shadow of the Demon Lord
City of Dreams reveals Edes, a city once famous throughout Rûl for its fantastic artistic, academic, and aesthetic achievements, now thought to be little more than a den of drug addicts wasting away in sloth and mayhem. The City of Dreams has become instead the Dreaming City, whose foggy streets are an apt metaphor for the addled minds of its innumerable lotus-smoking inhabitants, living out their lives, such as they are, in a near-permanent trance state of illusion and hallucination.
In this Lands in Shadow supplement, you’ll find details on the history, geography, and politics of Edes, as well as the sinister forces at work seeking to bring the City of Dreams to its knees. Using the content presented here, you can make Edes a backdrop for adventures you create, or even the central feature of an entire campaign to rescue, or maybe even destroy, the city!
City of Gods: Lands in Shadow for Shadow of the Demon Lord RPG
The faithful gather in Set from everywhere. Deemed the holiest city in the Known World, here people of all religions and beliefs are free to honor their own gods and practice their various religions, whatever those might be. One can find black-frocked cultists of the New God arguing with peddlers of small gods on a street corner, while a hoary old druid wanders past, followed by a veritable menagerie of animals large and small. Devil worshipers brazenly advertise their devotion, while mad cultists of alien powers shriek and gibber from the rooftops, hoping to call forth their masters from the darkness between the stars.
City of Gods reveals the secrets of Set, one of the Nine Cities of the Confederacy standing along Rûl’s eastern shores. The tolerance Set shows to the faithful might be wondrous, but it also invites trouble: among the devotees of the greater and lesser gods are some who pledge their souls to darker powers. Whether you plan to have your characters visit Set in an adventure or use it as the backdrop for an entire campaign, City of Gods gives you everything you need to bring the community and its people to life in your Shadow of the Demon Lord games!
City of Wonder: Lands in Shadow for Shadow of the Demon Lord RPG
In the northern reaches of the Confederacy of the Nine Cities sits Lij, the legendary City of Wonder. What began as a haven for exiles and freethinkers from across Rûl has become one of the greatest bastions of the occult in the known world, with alchemists, artificers, engineers, and wizards rivaled only by the Tower Arcane itself—and perhaps not even that any longer, with the decline and degradation of the Empire.
Founded upon its maxim “All things are possible,” Lij offers its citizens great freedom, unlike the flesh-pits of Dis or the bloody arena of Qif. Lij holds out opportunities for endless experimentation, to think up and implement new ideas, and to follow them wherever they lead. This has earned the City of Wonder its name, as occult oddities happen here with the frequency of weather in other places. The innovations created by the city’s unleashed intellects and ambitions are sold far and wide, filling the coffers of Lij’s guilds with coin they use to maintain their influence and exert what control they can over a city that refuses to be controlled.
Welcome to Lij, the City of Wonder, where your most secret dreams and desires are for sale for the right price, and your most fearsome nightmares wait in the shadows.