Nessus: City of Decay | Lands in Shadow | Shadow of the Demon Lord RPGNessus: City of Decay

Lands in Shadow for Shadow of the Demon Lord

City of Decay details the tragedy that befell Nessus, the First City, revealing the wonders and wealth the city held before its catastrophic collapse. In these pages, you’ll find details on the city as it stands now, covering the various locations of import, along with notable peoples, adventure ideas, and more to make this strange and haunted place the perfect backdrop for your adventures and campaigns. Although many believe Nessus to be beyond hope or in its death throes, the First City has not yet surrendered to the long night.

This entry into the Lands in Shadow series offers everything you need to present the city in your Shadow of the Demon Lord games, as well as presenting several new characters, foes, and tools for building the ruins and infesting them with terrors to vex your groups. As well, City of Decay reveals details on the Order of Light, the religion from which the Cult of the New God sprang!

Grab your copy of City of Decay on Schwalb Entertainment or DriveThruRPG today!

City of Blood: Lands in Shadow for Shadow of the Demon Lord RPG

City of Blood | Lands in Shadow for Shadow of the Demon Lord RPGYou hear the roar of the crowd before you can see any but the tallest towers. Closer, you see the city’s new outer walls, still half-built and swarming with workers sweating in the swampy humidity. Humans, dwarfs, orcs, and others besides, slaves and free, clamber over scaffolding as the black stone walls rise. Another cacophonous roar splits the air as you pass through the gate, its basalt exterior decorated with reliefs and statues of men and women, gladiators, spilling each other’s blood. The city is near deserted, its buildings of gloomy basalt and brilliantly painted wood and plaster facades empty except for patrolling guards and nervous would-be thieves. Everyone else, human and nonhuman, men, women, and children, are gone, gathered at the giant arena of the Crucible for the grand carnival of violence.

The distant crowd screams again. Welcome to Qif, the City of Blood.

City of Blood, the latest installment in the Land in Shadow series, lays bare the secrets of one of the most violent city-states on the continent, offering a tour through its blood-stained streets and glimpses of the daily carnage of the fighting arenas. Whether you’re coming for a visit or an extended stay, Qif is not a place for the faint of heart.

Pick up City of Blood in PDF from Schwalb Entertainment or DriveThruRPG today!

City of Gold: Lands in Shadow

City of Gold: Lands in Shadow for Shadow of the Demon Lord RPGAll gold flows from Kem, thus giving it the name “City of Gold.” No other city—no province or even kingdom, for that matter—can claim a level of wealth comparable to that possessed by Kem, and the infamous financial power known as the Vault based there. Kem’s influence reaches everywhere, from the Crusader States bounding the Desolation in the north to the holdfasts of Blötland in the far south. The City of Gold has lifted many nations up to the heights of power, and cast down into ruins any who crossed them. And so Kem moves on the world stage with unchecked might, an economic force without rival, whose financial influence translates easily into political and even military power.

This installment of the Lands in Shadow series follows other entries that detail the Confederacy of Nine Cities. As the most powerful and influential of the great city-states, Kem’s presence and power cannot be understated, and all fear displeasing the city’s leaders, as well as the Vault, who pulls their strings, lest they court economic ruin.

Buy your copy in PDF at Schwalb Entertainment or DriveThruRPG today!

City of Thieves: Lands in Shadow for Shadow of the Demon Lord RPG

City of Thieves: Lands in Shadow for Shadow of the Demon Lord RPGAlong the southernmost reach of the Crescent Bay, a jumbled city covers a narrow, jagged peninsula, like a scab that just won’t heal right. The city of Pruul was once a shining jewel with great wealth, power, and influence that equaled or even exceeded the other cities of the Confederacy of the Nine, of which it is a member. But the city’s relentless greed and avarice caused it to tear itself apart, as a tiny minority of rich got richer, and the massive majority of the poor got poorer. In the aftermath of bloody riots that brought down the city’s ruling elite, criminals and other unsavory elements filled the power vacuum as the only form of stability and order. Although a hollow shell of its former glory, Pruul, now known as the City of Thieves, serves as a hub for rogues, pirates, brigands, escaped slaves, debtors fleeing their debts, and a variety of other misfits and miscreants.

This installment of the Lands in Shadow series provides a lawless place with its own dangerous and obscure rules—a city where anyone with sharp wits and a sharper knife can carve out their own destiny. As with the other installments in this series, the information presented here serves as a starting point for bringing the city to life in your game. The details provided are intended to spark your imagination for customizing the setting to your liking, and you should certainly change anything you see fit in order to make it your own.

Buy City of Thieves in PDF on Schwalb Entertainment or DriveThruRPG today!

A Land Divided: Lands in Shadow for Shadow of the Demon Lord

A Land Divided: Lands in Shadow for Shadow of the Demon Lord RPG


You asked for it and now you have it!

We’re proud to announce that A Land Divided is now available in print exclusively from DriveThruRPG!


Long before the Empire, created by the Kalasans after they stormed Rûl and wrested it from the clutches of the dread Witch-King, whose wicked legions had overwhelmed and plunged the continent into darkness, an ancient people known as the Edene ruled over the land. Like the Kalasans so many centuries after them, the Edene were also bold conquerors who arrived on the shores of the continent, fleeing the destruction of their homeland far across the Auroral Ocean, They arrived in Rûl, handily defeating the First People and their faerie allies who had called the continent home for centuries, and founded a new civilization in the ruins of the one that came before. The Edene claimed their empire would last a thousand years, but like so many fledgling empires since the dawn of time who believed the same, the Edene themselves were drowned in the ebbing and flowing tides of history, yet another civilization of grand ambition lost and mostly forgotten.

Ruins and remnants of the ancient Edene still litter the lands of Rûl. One can find their works across much of the Empire, from crumbling castles jutting up from the high hills of the Holy Kingdom, to broken statues and indecipherable cenotaphs scattered about the countryside surrounding Caecras.

A revealing glimpse into this civilization can be obtained more easily that one might think simply by traveling east to the newly independent kingdom that calls itself Old Edene. This entry into the Lands of Shadow series explores this kingdom, built in no small part upon the values, traditions, and cultural artifacts of the Edene civilization that once existed before it was nearly wiped out by the Witch-King. Here you will find information about the history, peoples, and major figures of contemporary Old Edene to help you explore these lands in your own Shadow of the Demon Lord campaign.

Grab a copy of A Land Divided from Schwalb Entertainment or DriveThruRPG!

A print edition is coming soon!