Path of the Adept offers an entirely new look at the adept path first revealed in Forbidden Rules. Everything you need to play an adept appears here. If you want to grapple with demonic influences, suffer under the weight of forbidden knowledge, or become a holy champion of nature, the options await you.
Shadow of the Red Moon
Enter Tarterus, a new front in the unending war against the Demon Lord. This new supplement, Shadow of the Red Moon, allows you to create new characters and fight against the insatiable hunger that threatens to devour all of existence.
Wicked Cults: Wild Beasts
Wild Beasts introduces a new fringe cult devoted to a warped interpretation of the Horned King. Fed up with what they see as decadence in urban life, they abandon the trappings of civilization to embrace a wild, untamed existence under the watchful eye of their dark master.
Rage of the Goblin King III: Five Temples of Fetch
Priceless treasures are vanishing from Sea Hold, and the blame falls on the enigmatic cult of Fetch. You’re called upon to uncover the truth behind these magical heists, clear a cult’s name, and confront the masterminds threatening the city’s wealthiest.
Demon Lord Engine Rules Compendium
The Demon Lord Engine: Rules Compendium is your indispensable guide for navigating perilous adventures and shaping diverse worlds threatened by the encroaching shadows of the Demon Lord.
Path of the Adept
Path of the Adept offers an entirely new look at the adept path first revealed in Forbidden Rules. Everything you need to play an adept appears here. If you want to grapple with demonic influences, suffer under the weight of forbidden knowledge, or become a holy champion of nature, the options await you.