Shadow of the Weird Wizard represents the sum of my experience designing for three editions of Dungeons & Dragons, one edition of Warhammer Fantasy Roleplay, and all that I have learned from creating other games under my company’s banner. We’re crowdfunding it in June, so find out more about the system here!
Shadow of the Weird Wizard: Ancestries
When you crack open Shadow of the Weird Wizard, you might be surprised to find that the only option for ancestry in the character creation chapter is human, especially when the cover shows an assortment of interesting characters swarmed by goblins. But have no fear…
A Closer Look at Paths in Weird Wizard
I never had doubts about carrying the path system forward into Weird Wizard from Shadow of the Demon Lord. Let’s take a closer look at how they work.
Reintroducing the Weird Wizard
Shadow of the Weird Wizard represents the sum of my experience designing for three editions of Dungeons & Dragons, one edition of Warhammer Fantasy Roleplay, and all that I have learned from creating other games under my company’s banner. We’re crowdfunding it in June, so find out more about the system here!
Fun Times with the Shriners: Mission 1 for Novice Mercs
Fun Times with the Shriners is a PunkApocalyptic: The RPG mission for novice mercs.
The Scientific Method: Poisoned Pages
The Scientific Method introduces the scientist as an optional novice path.