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Shadow of the Demon Lord Player’s Guide

Player's Guide | Shadow of the Demon Lord RPGSometimes the world needs heroes, but sometimes, the world takes anyone it can get. Whether you’re playing an unhinged wizard armed with dark magic or a valiant champion fighting in the name of the New God, a shifty-eyed changeling, or a malicious goblin, in these dark times, all must come together if the Demon Lord would be stopped. Now is your time to make a difference, to take a stand against the demon, the cultist, the monster, and the chaos. It falls to you and a group of mismatched others to do your part to save the world.

Drawn from the pages of Shadow of the Demon Lord, the Player’s Guide includes everything you need to create and play a character in a world gone mad. Inside you’ll find:

  • Complete character creation rules letting you choose from humans, changelings, clockworks, dwarfs, and orcs, along with numerous tables to help you create interesting characters in little to no time at all.
  • All the rules you need to know in order to fight the shadow and stay alive.
  • Advancement options for novice, expert, and master characters.
  • Pages of gear covering everything from weapons to incantations.
  • 330 spells divided between 30 traditions of magic.

The Demon Lord’s shadow creeps across the world, sparking war, upheaval, and chaos. Now is the time for heroes to seize their destinies, villains to accomplish their despicable goals, and everyone else to fight for their survival. In this game, you and your friends can tells stories about thwarting the plots of insane cultists, hunting down and destroying bizarre demons, uncovering lost lands, investigation weird mysteries, and more. You just need your imagination!

You can buy the Player’s Guide in Print or PDF from DriveThruRPG!

Price of Evil: Poisoned Pages for Shadow of the Demon Lord

The Price of Evil explores the costs and consequences of characters’ evil actions by expanding on the Corruption rules as presented in Shadow of the Demon Lord.

Scions of the Betrayer for Shadow of the Demon Lord RPGThousands of years ago on the continent of Rûl, the son of the Faerie Queen Titania defied his mother’s will by involving himself and his faerie followers in mortal affairs, allying with the First People to wage war against the invading Edene. Forever condemned by Titania as a traitor to faeriekind, the Betrayer, as he came to be known, turned to the Devil to bargain for his aid in defeating the Edene. But this deal proved to be a terrible mistake, as Diabolus dithered and balked at issuing forth his hogmen legions from Hell, giving the Edene God-Queen Umessa time to slay the Betrayer in battle and scatter the elf-lord’s followers throughout the continent.

In defeat, the Betrayer’s followers suffered the enormity of their leader’s bargain, finding themselves forever stained, sullied, and corrupted. Transformed into hideous thralls of Hell, these darklings have hidden in Rûl’s shadows, forced by the Betrayer’s pact with the Devil to corrupt and lead mortals into damnation. But as the Demon Lord’s shadow spreads over the Urth, these wicked faeries find themselves drawn out of their exile in darkness, either to take up arms against the common threat or to join forces with the Hunger in the Void to bring an end to their suffering.

Scions of the Betrayer kicks off a new series of supplements for Shadow of the Demon Lord that reveal the forgotten peoples, places, and relics littering the lands of Rûl. Scions examines the darklings, warped faeries forever bound to serve the Devil, and makes them available to players as a new ancestry and to Gamemasters as a dreadful new foe.

Buy the PDF or print version of Scions of the Betrayer from DriveThruRPG!

Lords of the Barrows: Monstrous Pages for Shadow of the Demon Lord

Lords of the Barrows: Monstrous Pages for Shadow of the Demon Lord RPGThough the First People have vanished from the face of Rûl, their monuments remain. From the Northern Reach to the tangled woodlands of Balgrendia, one can find weathered monoliths scrawled with runes, standing stones arranged in circles, and other ancient markers that hint at the societies that once thrived in these lands. But the darkest and most sinister of these edifices are undoubtedly the barrows, for under these grassy hills sleep the dead. Although these tombs promise riches and relics, they also threaten death, for the dead lie in restless slumber and any intrusion can call their souls back from the Underworld to vex the living in bodies rotted and wrecked. And once roused, these barrow wights remain, eager to punish the living for the crimes of their ancestors.

Lords of the Barrows joins other installments of the Monstrous Pages series and examines the undead most often associated with the First People: the barrow wights and their many horrid minions. In the following pages, you’ll find details on these creatures, their legions, and their lairs. Armed with this resource, Game Masters have everything they need to bring ancient evils to the fore in their games.

Buy the PDF today from DriveThruRPG!

A Land Divided: Lands in Shadow for Shadow of the Demon Lord

A Land Divided: Lands in Shadow for Shadow of the Demon Lord RPG


You asked for it and now you have it!

We’re proud to announce that A Land Divided is now available in print exclusively from DriveThruRPG!


Long before the Empire, created by the Kalasans after they stormed Rûl and wrested it from the clutches of the dread Witch-King, whose wicked legions had overwhelmed and plunged the continent into darkness, an ancient people known as the Edene ruled over the land. Like the Kalasans so many centuries after them, the Edene were also bold conquerors who arrived on the shores of the continent, fleeing the destruction of their homeland far across the Auroral Ocean, They arrived in Rûl, handily defeating the First People and their faerie allies who had called the continent home for centuries, and founded a new civilization in the ruins of the one that came before. The Edene claimed their empire would last a thousand years, but like so many fledgling empires since the dawn of time who believed the same, the Edene themselves were drowned in the ebbing and flowing tides of history, yet another civilization of grand ambition lost and mostly forgotten.

Ruins and remnants of the ancient Edene still litter the lands of Rûl. One can find their works across much of the Empire, from crumbling castles jutting up from the high hills of the Holy Kingdom, to broken statues and indecipherable cenotaphs scattered about the countryside surrounding Caecras.

A revealing glimpse into this civilization can be obtained more easily that one might think simply by traveling east to the newly independent kingdom that calls itself Old Edene. This entry into the Lands of Shadow series explores this kingdom, built in no small part upon the values, traditions, and cultural artifacts of the Edene civilization that once existed before it was nearly wiped out by the Witch-King. Here you will find information about the history, peoples, and major figures of contemporary Old Edene to help you explore these lands in your own Shadow of the Demon Lord campaign.

Grab a copy of A Land Divided from DriveThruRPG!

A print edition is coming soon!