Quintet: An Adventure for Expert Characters

Quintet: An Expert Adventure for Shadow of the Demon Lord RPGThe small town of Flenfeld was a prosperous farm settlement, blessed with good weather and harvests bountiful enough to keep its folk fed most years. But when the characters discover the settlement deserted, with no obvious signs of strife or skullduggery, they find themselves caught up in the dark aftermath of an unspeakable horror.

Flenfeld’s shrine to the New God was built upon the broken ruins of an ancient monastery, beneath which are secret catacombs and caverns long lost to memory. Deep within these forgotten chambers a diabolical evil has bided its time, and is now set to rise once more.

Written for expert characters, the group completes the adventure when they defeat the evil that dwells beneath the shrine. Quintet makes use of creatures originally described in Exquisite Agony and Tombs of the Desolation. The statistics boxes for these creatures appear at the end of the adventure, but you can refer to the publications referenced above for more information about them.

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Saving Face: An Adventure for Expert Characters

Saving Face: An Expert Adventure for Shadow of the Demon LordThe tiny fishing village of Rock Rump has only one claim to fame: its juicy and flavorful fried clams. This settlement near the Teeth is not much frequented, but those visitors who come always try the local fare. The annual Clam Fest is the highlight of the year, an opportunity for the village’s enterprising clammers to make impressive profits. But recently the Demon Lord’s shadow touched the clam beds, unleashing a terrible infestation that threatens the entire coast.

Saving Face is an adventure for a group of expert characters. They might have come to Rock Rump to sample the famous clams, provide security during the Clam Fest, or commissioned by a local noble to investigate strange happenings. Perhaps they were forced ashore to make repairs to their vessel, or stopped in the village on their way to other business in the Teeth. Whatever the reason, they arrive as the infestation is starting to take hold. As they investigate the situation, they learn more about the village’s history—and how a living nightmare might save the village from a fate worse than death.

To make the most of this adventure, you should have a copy of the Demon Lord’s Companion.

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Terror in Freeport: A Classic Freeport Adventure for Shadow of the Demon Lord

Terror in Freeport: Shadow of the Demon Lord RPGTerror in Freeport leads the group deeper into the intrigue first glimpsed in Death in Freeport. The investigation takes the characters from the corridors of power to the bowels of the underworld, and along the way they gain terrifying insights into who really controls the city: the Brotherhood of the Yellow Sign!

Milton Drac, Freeport’s Sea Lord, hides his affiliation with the Brotherhood behind a veneer of respectability and executes his sinister plans via a network of ignorant flunkies. Since taking the position of Sea Lord after Anton Drac’s assassination, Milton Drac has used his power to push through the lighthouse project, nearly bankrupting the city to fund the construction of a new “world wonder.” What no one yet realizes is that the lighthouse’s construction is a crucial component in a horrific plot to summon forth the Unspeakable One.

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Forbidden Fruits: A Shadow of the Demon Lord Adventure for Expert Characters

Forbidden Fruits: Expert Adventure for Shadow of the Demon LordTrouble has come to the door of Bleak’s Faste, a stronghold built to protect the common peoples living in and around the Dark Forest. Beastmen have stepped up their attacks, raiding the trails and roads in a relentless assault that has kept the stronghold’s soldiers on the defensive. To make matters worse, the expected supplies from a nearby commune have yet to arrive; unless they come soon, the soldiers will become too hungry to keep the howling, cackling hordes at bay.

Forbidden Fruits explores the mortal peril that the growing darkness poses to even the most virtuous of people. Anyone can be warped into debauchery and madness when they dwell in lands on which the shadow falls. The group completes this adventure by stopping the corrupted communers, preventing further infestation, and delivering the needed goods to Bleak’s Faste.

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Feast of the Father: An Adventure for Expert Characters

Feast of the Father: An Adventure for Expert CharactersSmall towns and settlements dot the coasts and wilds of the Empire, and the people living in them have learned to eke out a meager existence in what is often a harsh and unforgiving environment. Some people turn to local traditions and faiths to keep them safe, others invent them to suit their needs. One such place is the town of Argron’s Dock, where the locals have taken to worshipping a small god they call The Father. Today is a holy day, a time of great celebration, when the people can give thanks to the Father’s bounty and receive his gifts as they have since they first embraced him as their lord and savior.

Feast of the Father is an adventure for expert characters who happen upon Argron’s Dock during their travels. By interacting with the locals, the group learns festivities are to take place, and the townsfolk invite them to participate. Exploring the town and interacting with the unhinged people living there should provide ample warning of the danger lying in wait. The characters complete the adventure when they discover what is truly going on and unmask the horror lurking behind the god’s mask.

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