Ghosts in Machines: Victims of the Demon Lord

Ghosts in Machines: Victims of the Demon LordClockworks stand apart from other ancestries presented in Shadow of the Demon Lord in that they are a people created, their bodies assembled in workshops and given the semblance of life by souls stolen from the afterlife and bound to their mechanical forms. The soul tethered to the machinery can only control the body and perceive from it while its inner mechanisms move. Once the cogs stop turning, the components stop moving and the clockwork stops, becoming an object, albeit one of many intricate parts and possibly of great beauty.

Ghosts in Machines reveals the secrets of this strange people by pulling them apart to show how they are they made and why, how they fit into the world, and what they can expect as long as their souls remain trapped in their bodies. Finally, this supplement provides you with a variant method for creating clockwork characters, offering new options and expanded details to help realize your character in play.

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Kingdom of Sails: Lands in Shadow

Kingdom of Sails: Lands in ShadowFive days sailing east of the Northern Reach’s city of Gateway, if the wind favors you, there rises the first of a series of sixteen islands arrayed over the Auroral Ocean in a massive crescent that stretches southwards over hundreds of miles. The cultures across the islands are diverse, yet they all regard themselves as one people, the Tide Born, and owe allegiance to a single nation: the Kingdom of Sails.

This entry into the Lands in Shadow series reveals details about the Kingdom of Sails, one of the nations that managed to resist falling under the Empire’s influence. The details are meant to be a starting point for campaigns set on the edges of Rûl, offering you information to spark your imagination and ignite your creative fires. You can use the material as written or adapt it in any way you choose to make it fit the stories you want to tell.

Pick up Kingdom of Sails as a PDF from Schwalb Entertainment or DriveThruRPG!

Stolen Lives: Victims of the Demon Lord

Stolen Lives: Victims of the Demon LordLife on the Empire’s edges is not for the weak. Danger aplenty awaits those who make their homes in the wild, from the roving bands of brigands—hard men and women driven to robbery and murder to make ends meet, beastmen, monsters, and so much more. All these pale beside the faeries, whose influence on humanity proves far more insidious than outsiders would ever expect.

Faeries can be friendly, helpful even, but they follow inscrutable rules and expect others to adhere to them, even if the ins and outs of their customs are a mystery. Settlers, farmers, trappers, woodcutters and more who live near the borderlands must stumble through the forms and accept the gifts and aid without thanks. And they must offer gifts to placate the mercurial spirits or to make good one act that offended the faeries. However, even when the people do everything right, the faeries might turn against them. Why? Why not?

Stolen Lives details variant methods to allow you to create a Changeling character with even more detail and variation.

Buy Stolen Lives in PDF from Schwalb Entertainment or DriveThruRPG!