Entries by Schwalb Entertainment

Crazy for the Demon Lord

Shadow of the Demon Lord uses insanity to describe the effects of encountering the awful. When a character sees something that doesn’t belong in the world, witnesses an atrocity firsthand, or is subjected to something of profound wrongness, insanity is often the result. Like damage, insanity is measured as a number. You accumulate insanity, rather […]

Skills

Player characters use skills to describe the areas in which they have formal training, the languages they can speak and read, and the environments in which they are accustomed. Skills add to characters’ description, offering details about identity, occupation, and nature. In this way, a skill is more like a descriptor or a tag. It […]

Magic Stuff!

Magic Stuff Shadow of the Demon Lord has spells, as you saw last time, but what about magic treasure? Are there enchanted swords, cloaks, and other objects? Sort of. Magical objects are a staple in the fantasy genre. Frodo & Bilbo had the ring. Arthur had Excalibur. Arawn had his Black Cauldron. Agni had his wand […]

Spells, Power, and Rank, Oh My!

When you cast a spell in Shadow of the Demon Lord, you produce a unique magical effect. To cast a spell, you must have either learned it or possess it in a written form as an incantation. If you learned it, you must also have at least one casting of the spell that is expended when […]

On the Road

Hello future! When this goes live, I will be in the thick of a travel week that began in North Carolina, wanders around Seattle in the middle, and ends in South Carolina. Instead of a big sexy write-up, how about a glimpse at the newest version of the character sheet prototype? Design goal on this […]