Things that Tear Your Face Off
I love monsters. There. I said it. And I’m not ashamed. I think monsters are the best parts of fantasy roleplaying games and I have books upon books filled with critters. Way back in the old days, whenever TSR pushed out a Monstrous Compendium Annual, I’d snatch it up, even if it meant forgoing food. Why? Monsters inspire me. I love the stories that spark, their weirdness, and the potential to surprise even the most cynical and jaded players at my gaming tables. So when it came time to build the creatures that the player characters might face in the world the Demon Lord is poised to devour, I saw it as an opportunity to create an array of creatures both familiar and unfamiliar, and that would give players a memorable experience, reveal something about the world, and inspire Game Masters to create stories around them.