Tomorrow I launch the Kickstarter campaign for my new apocalyptic horror-fantasy roleplaying game, Shadow of the Demon Lord. As you are likely to hear a lot from me over the next 30 days, I’m going to keep this post brief.
I’m using Kickstarter to crowd-source the funds I need to shepherd the game through production. By production, I mean editing, layout, art acquisition, and, of course, printing. The good news is that the writing is done. I just have to pare down the excess to fit a 128-page full-color softcover book. If we fund, the game will be in your hands by the end of the year. To go with the game, I’m also offering a ~20 page PDF that includes five adventures, each playable in a single session, and 36 page or so PDF starting guide that extracts the character creation section to help you and your friends make starting characters quickly.
Exceeding the Goal
I’m offering two ways to make the project bigger and better. First, I’m using Achievements. You’ll find on the Kickstarter page a list of possible achievements that unlock goodies. Each achievement attained gets crossed off the list. At ten, twenty, and thirty achievements attained, the project gets better—a free 4-page adventure for all backers, 32-pages of content added to the rulebook, and a surprise.
Second, I have a bunch of sexy stretch goals that get revealed once we fund. A stretch goal, in case you don’t know, is a level of funding above and beyond the goal. About a third of the stretch goals involve upgrading the rulebook, usually increments of 32 pages and turning the softback into a hardback book—an expensive leap, but well worth it. The rest of the stretch goals involve additional adventures by some of the finest designers in the business and, eventually, additional supplements. I have 2-4 page adventures line up from Ken Hite, Steve Winter, Skip Williams, Rich Baker, Jason Bulmahn, Monte Cook, Chris Pramas, Steve Townshend, TS Luikart, Stan!, Bruce Cordell, Steve Kenson, Shane Hensley, Miranda Horner, Scott Fitzgerald Gray, David Noonan, Cam Banks, Chris Sims, Matt Forbeck, and Ed Greenwood! I’m also offering fiction from Erin Evans, Erik Scott de Bie, Richard Lee Byers, and Elizabeth Bear. And if we do extremely well, higher stretch goals unlock additional print books that include a bestiary, big book of magic, world expansions, and a backer level that lets you get everything in print.
How You Can Help
The best way you can help is to back the campaign. Choose whatever funding level you can and make a pledge. Every little bit helps. Remember, you’re not on the hook for anything unless the campaign funds. Once the campaign is over, assuming it funds, you can choose your rewards and any add-ons you might want—dice, stack of printed character sheets, extra books, and so on.
In addition to backing the campaign, I need your help to spread the word. Raising awareness about the product creates additional backers and additional voices to create even more backers.
To entice you a bit more, here are some profile pics you can use in case you’re too shy to spread the word.
Last, I want to say thanks. Since making the announcement at Geek Media Expo in October, I have had the pleasure of running games at stores and conventions all over the place. I’ve been interviewed and been a guest on podcasts. I’ve gained so many new friends from all over the world who have shown nothing but support and excitement for this project. Thank you all. Thanks for reading and thanks for playing. We’re close to getting this book out the door and into your hands. Let’s make it happen.