Legacy of Shadow
Exploring forgotten peoples, places, and relics
Uncover new peoples, places, and relics!
The Legacy of Shadow series explores the forgotten peoples, places, and relics littering the lands of Rûl, making them available for you to bring old terrors back to wreak havoc once more.
Black Sun Dawn
Black Sun Dawn reveals this dreaded society, exposing their mad designs and the deranged products of their wicked labors. With this installment of Legacy of Shadow, you can introduce a new threat, one that would reshape the world into its own vile image.
Blood Scions introduces a new ancestry for Shadow of the Demon Lord: the dhampir. These mortals carried the polluted blood of Gog in their veins, specifically the blood of vampires. Although not undead, they share much in common with their unliving kin. And now, you can create your own scion of corrupted blood to undertake adventures in the last days of Urth!
Cult of the Cog God
The Cult of the Cog God reveals the secrets of Rûl’s newest faith and gives players everything they need to create members of this faith for their Shadow of the Demon Lord games. The Cult began in a fashion similar to other minor faiths, taking shape from the efforts of a small body of clockworks who sought spiritual direction from something other than derision of living peoples, a being who would recognize and even sanctify their right to exist.
Curse of the Spider Wood
Curse of the Spider Wood explores the Spider Wood, the vicious creatures living in it, the demon known as the Queen of Spiders, and the people the demon enslaved long ago. With new monsters, another ancestry option, and a quartet of new paths, this supplement promises to inject new adventure and excitement into your Shadow of the Demon Lord games!
The Devil’s Due
The Devil’s Due details the Hell Tithe and provides inspiration and tools for bringing it into your adventures in a variety of ways. It includes a discussion on the ways in which faeries go about stealing lives and numerous random tables to inspire ideas for your own campaign.
Heart of the Machine God
Heart of the Machine God reveals a sinister new threat to the Empire’s ruins, one that infects clockworks and others alike, making them willing thralls to a monstrous entity that creeps across the land.
In the Emperor’s Secret Service
In the Emperor’s Secret Service reveals a clandestine organization founded to look after the Empire’s interests. Called the Compact, this group strives to maintain stability and stay ahead of the Empire’s enemies. With the Empire in turmoil and the Orc King Drudge seated on the Alabaster Throne, the Compact struggles to put right what has gone horrifically wrong. With this supplement, you can introduce a whole new element of intrigue into your Shadow of the Demon Lord campaigns!
Men of Gog
Men of Gog reveals information on what they left behind when they fled into the Desolation and what triggered the relentless march of the dead into the Northern Reach in the years following.
This book also explores the circumstances of Ashrakal’s rebirth and what his return to Rûl will mean for not only the lands of the fallen Empire, but the whole of Urth and reality itself. Along with these crucial details, you’ll find characters, creatures, monsters, relics, mechanics for player characters, and so much more.
Murder by Numbers
Murder by Numbers details the Correct, their beliefs, their practices, and their true motivations, as well as various ways you can weave them into your Shadow of the Demon Lord games.
Of Gears and Ghosts
Of Gears and Ghosts explores the inner workings of the Guild of Engineers: the Gearsmen of Lij, their Great Works, the arduous process needed to become a Gearsman, and the deadly secrets that form the literal foundation of the Guild. Their machinations, both physical and political, have repercussions far beyond the borders of Lij. They might hold the key to the salvation of Rûl or prove to be its damnation.
Scions of the Betrayer
Scions of the Betrayer offers up darklings, warped faeries forever bound to serve the Devil, now available to players as a new ancestry and to Game Masters as a dreadful new foe.