If you have not yet explored the madness and horror that is Shadow of the Demon Lord, there is no better time than no to jump in. You can get four key titles for under $14 (!), but more importantly, you can help save our little planet from the Demon Lord’s shadow. Ten percent of your payment (after payment fees) goes to the Wildlife Conservation Society. Yep! You can fight demons and help protect all kinds of cool critters. So, if you’ve been on the fence or know someone who would love this game, check out what you get at the Bundle of Holding!
Paths of Battle: Paths of Shadows for Shadow of the Demon Lord RPG
Paths of Battle continues the Paths of Shadows series, which was launched to examine and expand on the expert paths presented in Shadow of the Demon Lord. This supplement focuses on paths allowing characters to develop their martial skills, and presents again the berserker, fighter, paladin, and ranger, each gaining new background options to help players better fit them into the game. Several paths also gain new benefits to make them even more appealing as potential character options.
Finally, Paths of Battle introduces the knight, a brand new path for characters devoted to protecting the innocent and championing noble causes as the Shadow looms ever larger. Do you have what it takes to fight the Demon Lord with cold steel and gritty determination?
Death in Freeport: A Classic Freeport Adventure for Shadow of the Demon Lord
In the beginning, there was Death in Freeport, the award-winning adventure that revealed the City of Adventure to thousands of tabletop gamers. Originally designed for Dungeons & Dragons, this adventure has been updated and adapted for use with the Shadow of the Demon Lord tabletop roleplaying game. This adaptation brings Freeport to the world of Urth and shows you how the exciting tales and thrilling adventures set in this evocative city began. Designed for novice characters, the characters find themselves stranded in Freeport, the great trading city on the Pirate Isles, and are recruited to perform a simple job for a decent reward. However, the deeper they dig into the mystery, the stranger the tale becomes until they uncover a terrible conspiracy and secrets worth dying for.
Death in Freeport is the first part of the epic Freeport Trilogy. To use this adventure, you need a copy of Shadow of the Demon Lord. While not expressly necessary, having the Shadow of the Demon Lord Freeport Companion (coming soon!), and the Demon Lord’s Companion.
Green Ronin Publishing’ The Pirate’s Guide to Freeport will certainly enhance your experience.
A print version is coming soon from DriveThruRPG!
Born to Kill: Victims of the Demon Lord
For many centuries, orcs were the backbone of the Empire’s military might. They were also possibly its greatest liability, with resentment constantly brewing within the orc ranks at being treated as slaves and expendable pawns, commanded by leaders for whom they had little respect: weak and cowardly magicians, contemptuous and cruel generals, and effete and capricious nobility. Many warned that one day the orcs would break their chains and shackles, and rise up in fury to seek bloody vengeance against their tormentors.
But the Empire did not heed these warnings. There was always a new threat to fight: beastmen invading across the borderlands, insurrection in the Nine Cities, and the ever-present undead threat from the north. At the very least, the Empire should have prepared for the possibility of an orc uprising, or begun to make some kind of amends for the evils it perpetrated upon the orcs for the sake of its prosperity and security.
Because the terrible day all feared has come, and now the Empire burns.
Born to Kill joins the other installments of the Victims of the Demon Lord by presenting orcs in all their blood-soaked glory. In its pages, you’ll find more information about the orcs’ origins, their place in their world, and how they won their liberation. Furthermore, Born to Kill offers variant character creation rules to produce highly detailed orc characters, as well as a brutal new expert path: the ravager!
Monstrous Pages for
Shadow of the Demon Lord
Many perils await the travelers who venture beyond the villages and towns speckling the countryside. Among the greatest and most dangerous of these are ogres. Great, lumbering brutes driven by a need to gorge themselves on living flesh and warm blood, they constantly roam, seeking to stuff their gigantic maws with any creature too slow to escape their huge grasping hands or the deadly swing of their giant spiked clubs. Gobbling down their prey, they pay little heed to whatever fur, fleece, filth, clothing, armor, or weapons their struggling victims may have. They ceaselessly want—need—only to eat. And when they have swallowed the last of their meal, they let loose a thunderous belch and move on to find another victim to devour.
In this installment of Monstrous Pages, Ghastly Gourmands examines ogres and all their awful kin. From their horrid origins to an overview of their usual haunts, you will find everything you need in these pages to make ogres a truly terrifying threat in your games. In addition, this entry also expands on ogres by providing customization options and new breeds of these gluttonous people. Read on to learn everything you never wanted to know about ogres!