The Monstrous Pages series takes a close look at the iconic creatures in the game. Each entry into the series provides new mechanics, lore, and new variations.
By Eric Cagle
Lurking in dark alleyways or hiding in plain sight on bustling streets, the enigmatic and damned creatures known as harvesters stalk and murder the innocent to fulfill peculiar needs. Named for their acts of killing and surgically removing organs, bones, and skin from their victims, harvesters have been horrific parasites on civilization for millennia.
Harvester bodies are literal patchworks of organs, limbs, and bones, none of which are their original parts. When an organ begins to fail, a harvester removes the damaged, diseased, or aged one, replacing it with one from a healthy “donor.” This grotesque practice grants them near immortality as they do not appear to age in any traditional sense—some harvesters are hundreds, even a thousand, years old—dying off only when they are caught and killed or when they are unable to replace a critical, failed organ.
Because harvesters never venture away from cities and towns, there is always ready supply of fresh organs from the unwitting populace. This entry in the Monstrous Pages series examines the harvesters and lays bare their secrets, revealing their origins, practices, and place in the lands of Rûl. Using the lore and rules in Horrific Parasites helps you make harvesters even more dangerous and terrifying!
Forgeborn & Magicmade
By Jargogle Bamboozle
From animated brooms zipping through the air to menacing suits of armor, lurching forward to bash intruders, from mechanical steeds to dancing statues, slithering rugs and aggressive wardrobes—all these, and so many more, represent constructs, a creature made by imbuing an ordinary object with magic to grant it locomotion and purpose, creating the semblance of life from unliving materials.
Constructs can be found through the lands of Rûl, as laborers toiling in fields or hauling cargo from ships, or as guardians, set to protect priceless treasures. Some act as steeds, companions, and entertainers, or serve in myriad other roles and capacities. The reasons for their creation are as varied as the often-eccentric individuals who create them, and thus constructs come in all manner of shapes, sizes, and functionalities.
Forgeborn and Magicmade explores constructs as they are found in Shadow of the Demon Lord, offering you a set of tools for creating and customizing them, as well as expanding the options for the forms they might take and the methods for their creation.
By Robert J. Schwalb
Monsters possess a wide range of abilities with which they can terrorize their enemies, from claws and fangs to spells and supernatural powers. Noisome Beasts explores some of the more famous breeds of monster to infest the lands of Rûl, specifically those that are noxious and toxic to creatures around them. In the following pages, you’ll find new lore, illustrations, and variants of the amphisbaena, basilisk, catoblepas, cockatrice, and the manticore. Written by game design Robert J. Schwalb and lavishly illustrated by Jack Kaiser, this installment of Monstrous Pages throws open the doors to the most noisome monsters known on Urth!
By Robert J. Schwalb
From the hills and mountains come the boggarts, a monstrous breed of savage and violent people, weird in form, disturbing in their awful desires. Odd Monsters dives deep into the lore of this strange breed, examining their origins, lairs, motives, and more. In addition, this Monstrous Pages entry includes rules for adapting boggarts and presents three killer variants: the elusive boggles, brags that can transform themselves into ordinary objects, and the magic-using bugganes! Written by Robert J. Schwalb, author of Shadow of the Demon Lord, and illustrated by Pat Loboyko of Warhammer Fantasy Roleplay fame, this supplement gives you everything you need to deploy these hideous monsters in your games!
Of Monstrous Mien
By Jargogle Bamboozle
The misbegotten hybrids of strange unions, the results of bizarre conjurations, creatures warped through experimentation, alchemical effluvia, or the corrupting taint of the Void, monsters are often unique beings. Few monsters are members of entirely new species though some species have their origins in such beasts. Usually prone to fits of violent rage, monsters are driven by hunger, brutal instinct, and all-too-commonly pain wrought by their unnatural creation or existence. Whether found in the forsaken wilds, hidden laboratories, or areas polluted by alchemical toxins, most are thankfully solitary. Only in rare instances are several identical monsters created, those capable of fighting as a pack most likely to cooperate with each other.
Of Monstrous Mien builds on the information presented in Shadow of the Demon Lord by presenting a set of tools for customizing and building your own monsters. You will find all the basic monsters and tables to support their customization, which let you randomly determine the form and appearance of monsters, customizing the basic entries, though you can always choose results to suit your taste and needs for the story.
Slaves in Death
By Robert J. Schwalb
Slaves in Death sheds light on the secrets of creating and commanding animated corpses, the basest foot soldiers in the armies of the dead. Not only is there more information on how they come into being and the role they play, several variations are included to expand their presence and utility in the game. As well, an assortment of Necromancy spells supplements those in the main rulebook so players can take full advantage of the information contained herein.
Unholy Champions of the Demon Lord
By Austin Cabrera, David Christ, Cliff Karell, Matt Lively, Matthew Paluch, Marc Quinn, and Robert J. Schwalb
Unholy Champions of the Demon Lord reveals six vile demons conjured from the imaginations of six talented supporters of the Shadow of the Demon Lord Kickstarter campaign. Each demon acts as the seed for an entire campaign, a terrifying monstrosity with which you can test the mettle of your groups in the last days of a dying world.