Play Shadow of the Demon Lord at AcadeCon, in College Corner, Ohio!
The below information is the TENTATIVE program schedule for Robert J. Schwalb.
Convention Dates are Fri(9/4/15), Sat(9/5/15), Sun(9/6/15), and Mon(9/7/15)
Robert J. Schwalb
Title: Table Top Crowdfunding
Time: Fri 10:00 am Location: Crystal Ballroom – Hilton (Length: 1 Hour)
(Tentative Panelists: Monte James Cook, Jason Bulmahn, Robert J. Schwalb)
Title: Dungeons and Dragons 5th Edition
Description: One of our most popular panels! One of the 5E’s lead designers discusses the latest edition of D&D.
Time: Sat 11:30 am Location: Grand Ballroom West – Hilton (Length: 1 Hour)
(Tentative Panelists: Robert J. Schwalb)
Title: RPG Mechanics 101
Description: Basics of game mechanics & creating a table-top RPG from the ground up.
Time: Sat 02:30 pm Location: Grand Salon C – Hilton (Length: 1 Hour)
(Tentative Panelists: Monte James Cook, Robert J. Schwalb, Jason Bulmahn)
Title: Going Dark in the World of Gaming
Description: Forbidden & taboo subjects in gaming. How to bring evil into our games?
Time: Sat 08:30 pm Location: Grand Salon C – Hilton (Length: 1 Hour)
(Tentative Panelists: Robert J. Schwalb, Bill Bridges, Kenneth Hite, Jason Bulmahn)
Title: Best Dungeon Ever
Description: Our most dastardly designers talk about designing the deepest, wickedest, and most entertaining dungeons for your group.
Time: Sun 04:00 pm Location: Grand Ballroom West – Hilton (Length: 1 Hour)
(Tentative Panelists: Monte James Cook, Robert J. Schwalb)
Title: Growing Your Games Up
Description: A look at more adult themes in gaming. How can you add romance without making it cheesy? Can violence have meaning?
Time: Sun 07:00 pm Location: Grand Salon C – Hilton (Length: 1 Hour)
(Tentative Panelists: Bill Bridges, Shanna Germain, Jason Bulmahn, Robert J. Schwalb)
Here’s an excerpt.
Hello future! When this goes live, I will be in the thick of a travel week that began in North Carolina, wanders around Seattle in the middle, and ends in South Carolina. Instead of a big sexy write-up, how about a glimpse at the newest version of the character sheet prototype?
Design goal on this bad boy was to reduce the intimidation factor and just present a cool sheet that has the barest necessities with broad spaces players can use to fill in with whatever they want. Comments and feedback welcome.
For this week, I have decided to show off a great piece of art by Ivan Dixon created for Shadow of the Demon Lord. The scene takes place in the heights of the Shield Mountains and features a couple of characters making their last stand against the orcs hunting them.
With the holidays being bullies and sucking all the air out of the room, this will be my final blog post for the year. I’ll be back in January to show off more of the game, including a look at how magic works, sample creatures, example paths, more art, treasures, and more. Thanks for reading and thanks even more for your continued support! Spring is just around the corner and with it comes the Demon Lord.